

Small Annoying Things - 3ds Max addresses up to 10 minor workflow obstacles identified as high priority by customers: the ability to preserve UVs for Inset Polygons the ability to slide partials loops in Swift Loops and adaptive viewport navigation for smarter zooming, panning, and orbiting.Everyday workflow improvements - An updated UI for the Particle Flow Graph Editor that offers a closely unified experienced with the Slate Material Editor enhancements to State Sets for accelerated performance and enhanced usability and more streamlined interoperability workflows between 3ds Max and Adobe Photoshop and Adobe After Effects software.Quad chamfer - It’s now possible to create a chamfered or beveled edge between two surfaces consisting of quads, rather than triangles.Populate enhancements - Designers and artists can give their characters more convincing walking, jogging, passing, turning, and seated behaviors control more aspects of how their characters are generated to influence the outcome and save textures for reuse and customization and for network sharing and rendering.

Multiple display modes offer left eye, right eye, center, or anaglyph views in the Nitrous viewport, while in-scene 3D volumes help with the adjustment of valid stereo zones. Stereo Camera - The Stereo Camera plug-in enables artists and designers to create stereoscopic camera rigs.

